Action Surge
{if (FighterLevel > 16,2,1)}
Indomitable
{min(floor(FighterLevel/9),1) + min(floor(FighterLevel/13),1) + min(floor(FighterLevel/17),1)}
Superiority Dice/ (Die)
4 + min(floor(FighterLevel/7),1) + min(floor(FighterLevel/15),1)
1d{8 + (min(floor(FighterLevel/10),1) * 2) + (min(floor(FighterLevel/18),1) * 2)}
Brute Damage Die
(4 + ((min(floor(FighterLevel/10),1) * 2) + (min(floor(FighterLevel/16),1) * 2) + (min(floor(FighterLevel/20),1) * 2)))
Maneuvers
if (FighterLevel > 2, 3 + (min(floor(FighterLevel/7),1) * 2) + (min(floor(FighterLevel/10),1) * 2) + (min(floor(FighterLevel/15),1) * 2),0)
Improved Critical
{if (FighterLevel > 2, „Critical hit on a“ + (if (FighterLevel > 14, „n 18,“, „“)) + “ 19″ + (if (FighterLevel > 14, „,“, „“)) + “ or 20.“, „“)}
Fighting Spirit
{if (FighterLeveL >2, max(min(floor(FighterLevel / 5),3),1) * 5, „“)}
Eldritch Knight Spellcasting
Cantrips Known
{if (FighterLevel < 10, 2, 3)}
Spells Known
{if (FighterLevel < 3, 0, 3 + min(floor(FighterLevel /4),1) + min(floor(FighterLevel /7),1) + min(floor(FighterLevel /8),1) + min(floor(FighterLevel /10),1) + min(floor(FighterLevel /11),1) + min(floor(FighterLevel /13),1) + min(floor(FighterLevel /14),1) + min(floor(FighterLevel /16),1) + min(floor(FighterLevel /19),1) + min(floor(FighterLevel /20),1))}
Spell Slots
1st: | max(max(min(2, FighterLevel – 1), min(3, FighterLevel – 1), min(4, FighterLevel – 3)), 0) |
2nd: | max(max(min(2, FighterLevel – 5), min(3, FighterLevel – 7)), 0) |
3rd: | max(max(min(2, FighterLevel – 11), min(3, FighterLevel – 13)), 0) |
4th: | max(min(1, FighterLevel – 18),0) |