Sure, accidents happen. But they seem to happen an awful lot when Acquisitions Incorporated operatives are on the scene. Naturally, nothing ever happens when there are no witnesses left behind. But sometimes one casualty is left a little less than dead, just waiting to discover what a lucky break that accident actually was.
You were a victim of a legal incident that was ostensibly the fault of Acquisitions Incorporated. At least that’s what the local magistrate said. But before a final ruling could be handed down. Acquisitions Incorporated offered you a job! Don’t know how to swing a sword? They promised to teach you! Think you have what it takes to sling spells? They’ve got masters who’ll have you throwing fire in no time! With the promise of untold treasures and realms of magic and mystery just a dungeon away, you left your old life behind. Now a world of adventure is yours. Just initial here and sign here and here. Absolve Acq Jnc of all former claims, and acknowledge you understand past outcomes don’t guarantee future results.
Skill Proficiencies
Medicine, Persuasion
Tool Proficiencies
One type of artisan’s tools
Languages
Any one of your choice (Languages)
Equipment
- One set of artisan’s tools
- A set of fine clothes
- A belt pouch containing 20 gp
Feature: Legalese
Your experience with your local legal system has given you a firm knowledge of the ins and outs of that system. Even when the law is not on your side, you can use complex terms like ex injuriajus non oritur and cogitation is poenam nemo patitur to frighten people into thinking you know what you’re talking about. With common folks who don’t know any better, you might be able to intimidate or deceive to get favors or special treatment.